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  ·  .  .  ·  ·  . |      Help on:  anchor spell       | .  ·  ·  .  .  ·
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MP cost: 50 / 30 / 10
School:  Translocation
Domain:  Not Castable

The anchor spell allows you to form a dimensional-anchor in the room you
are currently in. Such an anchor allows you to focus the teleport spell,
designating a specific location to teleport to. This version of the spell
costs 50mp to cast. A caster may only have 5 dimensional-anchors at any
given time. Destroying an anchor costs 10mp instead of 50mp.

Alternatively, if the caster designates a player or themselves, the 
dimensional-anchor effect will be placed on them, hindering magical movement.
The spell will prevent magical means of transportation from working properly: 
spells from the school of translocation will autmatically have a 90% chance of
failing in addition to any saving throws allowed. This version of the
spell costs 30mp to cast. 

CAUTION: hazy potions will not work if you are dimensionally anchored.
Note: players under the effect of a dimensional anchor spell cannot track,
      but they can still be tracked by other players.

Anyone can choose to dispel a dimensional-anchor on themselves at any given
time using the dispel command. See HELP DISPEL.

Only mages and liches of at least 16th level may cast this spell.

Syntax:
cast anchor
cast anchor <name|target> [create|destroy]

See also:
HELP TELEPORT
HELP PORTAL

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